Opensim Kinect mocap.

The last few days I have been playing with the Kinect. I downloaded Jasper Brekelmans Brekel Kinect and bvhacker and started up my Kinect. Rock Vacirca has good info on  how to set up your Kinect http://rock-vacirca.blogspot.com/2011/02/creating-sl-animations-using-kinect.html

How is this all working? I think surprisingly well. It is not perfect and it will take some work to get it all better but a good start and heaps of fun. As you can see in the little clip I am a bit jittery well this could be because I only had 2 cups of coffee before I did this but more likely some settings that I did not tweak right. This is a 30 sec animation 475kb .bvh. I just found out  I can’t upload this file to SL they have a cap 60kb file size.  No editing was done to the capture. I  saved the file in Brekel Kinect opened it in bvhacker saved it again and uploaded it to Troppo Club opensim as a looped ani and that is what you can see. It is early days and I am sure in a short time  things will be better and even easier to set up. Thank you Jasper, Dave and Rock for all your work.

 


My setup is as follows

win 7 home 64 bit 8gig ram quad core Intel

Kinect sits on a tripod about 110cm from floor level.

I stand about 2 to 3 meters away from the Kinect, plenty of lighting in the room.

 

Published by Per Eriksson

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